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Swimulation is designed to prevent drowning and aimed at teenagers who have limited swimming skills and might be embarrassed to take a swim class, but would play a video game.
The primary goal of the game is to teach the player how to float on their back. This is a particularly useful survival skill. The core mechanic of the game involves setting a slow steady breathing rhythm.
Game by Stephen Borden
Developed for the Games for Health game jam in Fall 2013 at SPSU, sponsored by the CDC.
Music by Paint Fumes and Olelé Brut
Creative Commons from http://freemusicarchive.org/