Melon Collie
I made this game for the 2012-in-one GDC pirate kart in one night. They collected short text "game ideas" from kickstarter donors and someone's idea was "melon collie." The game combines stupidly literal dogs and fruit with Smashing Pumpkins nostalgia.
Omnomoros
My team's 2012 Global Game Jam game. A two player battle between a ouroboros and a human running around it's back. When one wins they switch places and the cycle begins again.
Component Copier
Not a game, but a tool for my game engine of choice, Unity. Let's you easily copy and paste components and their variable values.
Maybe You Should Take A Break
The game I made at the SPSU Fall 2011 game jam. My first first person game.
SuperMegaTurboX64Box
The game my team made at the 2011 Global Game Jam. "SuperMegaTurboX64Box is an exploration of the birth, life, and death of mechanics, platforms, and aesthetics of game systems. It is also about the consequences of what you chose to play and the long term life of the game industry."
Spanish Gold
The game I made for the 2010 Global Game Jam. It's a two player prisoner's dilemma type scenario.
and more
Ration Roulette - A prototype made during the Healthy Games Challenge game jam, part of the Apps for Healthy Kids competition organized by the Obama administration. The game is meant to teach kids how many calories are in common foods, and how to choose appropriate portion sizes of both healthy and unhealthy foods.
Kudzu Clash - An educational game prototype about kudzu. I did the scripting and technical stuff, and Josh Marsh did the art.
Superdogs - An unusual collaboration, I was given artwork by 11 year old Erin Wilson and tasked with turning it into a working game prototype.
Clown Town - This is another game that was made at my location of the 2010 Global Game Jam. I contributed a bit to it.
Kudzu Clash - An educational game prototype about kudzu. I did the scripting and technical stuff, and Josh Marsh did the art.
Superdogs - An unusual collaboration, I was given artwork by 11 year old Erin Wilson and tasked with turning it into a working game prototype.
Clown Town - This is another game that was made at my location of the 2010 Global Game Jam. I contributed a bit to it.

